Configurable price matrix for mobile billing at a merchant server

ABSTRACT

A method of processing transactions is described. A pricing matrix is configured on a billing server. The pricing matrix has a set of cells, each cells corresponding to an intersection between a respective country and a respective target price. The merchant server downloads the pricing matrix periodically from the billing server. The merchant server determines a country of a consumer mobile phone and displays price points corresponding to the country within a mobile phone application. When the consumer selects one of the price points a transaction is processed between the consumer mobile phone, the billing server and a carrier server aligned with the billing server.

BACKGROUND OF THE INVENTION

1). Field of the Invention

This invention relates to a system and method for processingtransactions.

2). Discussion of Related Art

Merchant servers often have stores allowing consumers to use browserswithin mobile devices to select goods, virtual goods or services fromthe merchant server and then to make a purchase from the merchantserver. The consumer may be asked to select payment options, such ascredit card details, payment via an account having a stored value, orhave a charge placed on their phone bill. If the consumer selects theirphone bill, the merchant server transmits a payment authorization to abilling server. The billing server is aligned with one or more carrierservers and places a charge on a phone bill of the consumer at thecarrier server. There are methods that exist in the art for the billingserver to determine a phone number and/or a carrier corresponding to aconsumer mobile phone of the consumer.

The carriers in different countries have different requirement withrespect to currency and price points that are supported. In addition, amerchant server may have a number of different options available forpurchase at different target prices. For example, a merchant may sell100 points, 200 points or 300 points. The different levels of servicesold by the merchant server may not be in exact multiples due to carrierrestrictions with respect to price points. Alternatively, a merchant maywish to provide different levels of service at different price pointsthat are optically more favorable (e.g. $1.99, $2.99 and $3.99) or thatfactor in discounts for larger purchases.

SUMMARY OF THE INVENTION

The invention provides a method of processing transaction with at leastone merchant computer, including configuring, with at least one merchantcomputer, a pricing matrix of countries and target prices, the pricingmatrix having a set of cells, each cell corresponding to an intersectionbetween a respective country and a respective target price, such thateach country has a subset of the set of cells, the subset havingdifferent price points, storing, with at least one merchant computer,the pricing matrix, receiving, with at least one merchant computer, atransaction request from a consumer device, identifying, with at leastone merchant computer, a country of the consumer device based on thepayment request, matching, with at least one merchant computer, thecountry of the consumer device with a country in the pricing matrix,determining, with at least one merchant computer, at least one pricepoint for the country that has been matched in the pricing matrix,transmitting, with at least one merchant computer, the price point thathas been determined to the consumer device, allowing a user of theconsumer device to make a purchase and receiving, with at least onemerchant computer, a transaction callback notification from a billingserver in response to the transmission of the price point.

The invention also provides a non-transitory computer-readable mediumhaving stored thereon a set of instructions wherein, when executed by aprocessor of a computer performs a method of processing transaction withat least one merchant computer, including configuring, with at least onemerchant computer, a pricing matrix of countries and target prices, thepricing matrix having a set of cells, each cell corresponding to anintersection between a respective country and a respective target price,such that each country has a subset of the set of cells, the subsethaving different price points, storing, with at least one merchantcomputer, the pricing matrix, receiving, with at least one merchantcomputer, a transaction request from a consumer device, identifying,with at least one merchant computer, a country of the consumer devicebased on the payment request, matching, with at least one merchantcomputer, the country of the consumer device with a country in thepricing matrix, determining, with at least one merchant computer, atleast one price point for the country that has been matched in thepricing matrix, transmitting, with at least one merchant computer, theprice point that has been extracted to the consumer device, allowing auser of the consumer device to make a purchase and receiving, with atleast one merchant computer, a transaction callback notification from abilling server in response to the transmission of the price point.

The invention further provides a merchant computer system including aprocessor, a computer-readable medium connected to the processor and aset of instructions on the computer-readable medium and executable bythe processor. The set of instructions includes at least one module thatexecutes the method of configuring a pricing matrix having a set ofcells, each cell corresponding to an intersection between a respectivecountry and a respective target price, such that each country has asubset of the set of cells, the subset having different price points,storing the pricing matrix, receiving a transaction request from aconsumer device, identifying a country of the consumer device based onthe payment request, matching the country of the consumer device with acountry in the pricing matrix, determining at least one price point forthe country that has been matched in the pricing matrix, transmittingthe price point that has been extracted to the consumer device, allowinga user of the consumer device to make a purchase and receiving atransaction callback notification from a billing server in response tothe transmission of the price point.

BRIEF DESCRIPTION OF THE DRAWINGS

The invention is further described by way of example with reference tothe accompanying drawings, wherein:

FIG. 1 is a block diagram of a system for processing transactionsaccording to an embodiment of the invention;

FIG. 2 is a high level flow chart for processing transactions accordingto an embodiment of the invention;

FIG. 3 is a flow chart illustrating a development and setup phase inFIG. 2;

FIG. 4 is a screen shot of a pricing matrix that is used in theinvention;

FIG. 5 is an interactive diagram illustrating transaction processing inFIG. 2;

FIG. 6 is a screen shot of a purchasing unit of a mobile phoneapplication, illustrating price points that are selectable by aconsumer;

FIG. 7 is a view similar to FIG. 6 after the consumer has selected oneof the price points;

FIG. 8 is a view similar to FIG. 7 after the consumer has selected topurchase the item identified in FIG. 7;

FIG. 9 is a view similar to FIG. 8 showing that a purchase has beencompleted;

FIG. 10 is a view similar to FIG. 9 showing that the transaction couldnot be completed;

FIG. 11 is a block diagram of the consumer mobile phone illustratingSmartPhone features thereof; and

FIG. 12 is a block diagram of a machine in the form of a computer systemforming part of the transaction processing system.

DETAILED DESCRIPTION OF THE INVENTION

FIG. 1 of the accompanying drawings illustrates a transaction processingsystem, according to an embodiment of the invention, including aconsumer mobile phone 12, a merchant server 14, a billing server 16, acarrier server 18 and a merchant development computer 20. The consumermobile phone 12 is connected over the Internet to the merchant server14. Similarly, the merchant server 14 is connected over the Internet tothe billing server 16 and the billing server 16 is connected over theInternet to the carrier server 18. The merchant development computer 20is also connected over the Internet to the consumer mobile phone 12.Furthermore, the billing server 16 and the consumer mobile phone 12 areconnected to one another over an SMS network.

The billing server 16 includes a transaction application programmableinterface (API) management module 22, a carrier billing module 24 and aShort Message Service (SMS) messaging module 26. The merchant server 14includes a transaction API management module 28. The merchantdevelopment computer 20 includes an application writing and publishingtool 32. The consumer mobile phone 12 includes a mobile phoneapplication 34 and an SMS messaging application 36. The mobile phoneapplication 34 includes a shopping browser 38 and a purchasing unit 40.The purchasing unit 40 includes a software development kit (SDK) 42. TheSDK 42 includes a service call 44.

The application writing and publishing tool 32 is used for developingthe mobile phone application 34. The mobile phone application 34 is usedto shop at a store at the merchant server 14 and for processing paymentsthrough the billing server 16. The billing server 16 then places acharge corresponding to a phone number of the consumer mobile phone 12at the carrier server 18.

As illustrated in FIG. 2 at 50, development and setup is firstcompleted. The development and setup comprises configuring of a pricingmatrix and associated functioning and the writing and development of themobile phone application 34. At 52, a transaction is processed using themobile phone application 34 and the pricing matrix together withassociated functioning.

FIG. 3 illustrates the development phase at 50 in FIG. 2 in more detail.The development illustrated in FIG. 3 is primarily carried out by themerchant development computer 20 in FIG. 1. At 54, the merchantdevelopment computer 20 is used to register a publisher portal accountat the billing server 16. The billing server 16 then registers thepublisher portal account for the merchant development computer 20.

At 56, the merchant development computer 20 is used to create a servicein the account. The billing server 16 then creates the service in theaccount on the billing server 16.

At 58, the merchant development computer 20 is used for adding countriesfor a pricing matrix to the service. The billing server 16 receives thecountries of the pricing matrix as part of a configuration input fromthe merchant server 14 and adds the countries of the pricing matrix tothe service and allows for an operator at the merchant developmentcomputer 20 to configure the pricing matrix on the billing server 16.

At 60, the merchant development computer 20 is used for configuring apricing matrix on the billing server 16. The billing server 16 receivesa configuration input from the merchant development computer 20.

At 62, the billing server 16 approves the countries of the pricingmatrix.

Steps 64 through 76 are primarily carried out by the application writingand publishing tool 32 of the merchant development computer 20 inFIG. 1. At 64, the application writing and publishing tool 32 is used towrite a mobile phone application that eventually becomes the mobilephone application 34 residing on the consumer mobile phone 12.

At 66, the application writing and publishing tool 32 is used tointegrate the SDK 42 into the purchasing unit 40 of the mobile phoneapplication 34. At 68, the application writing and publishing tool 32 isused to set permissions and registering an activity level of the SDK 42.By adding these permissions, when the user downloads the application,the application will request permission to receive and send SMS, whichis required for the SDK 42 to successfully process transactions. At 70,the application writing and publishing tool 32 is used to include astyle sheet into the SDK 42.

At 72, the application writing and publishing tool 32 is used to directthe mobile phone application 34 to retrieve price points from themerchant server 14. At 74, the application writing and publishing tool32 is used to create a payment request that directs the SDK 42 to make apayment request via the merchant server 14 to the billing server 16. At76, the application writing and publishing tool 32 is used to publishthe mobile phone application 34 to a consumer device, in this case theconsumer mobile phone 12.

At 78, a developer at a merchant also stores a prompting routine on themerchant server 14. The prompting routine prompts the merchant server 14to call a billing service application programmable interface (API) whichretrieves price points from the billing server 16. The merchant server14 then retrieves the price points from the billing server 16. The pricepoints that are retrieved are general price points that can be retrievedat longer intervals that do not necessarily coincide with purchasingintervals. For example, the price points that are retrieved in generalcan be retrieved on a daily basis, a weekly basis or a monthly basis.

The price points depend on the type of items that are being sold. Thereare primarily two types of items available for purchase in a mobileapplication, which are:

-   -   Virtual currency (divisible into smaller units)    -   Virtual good (not divisible into smaller units)

Virtual currency packages are divisible and therefore can be adjusted tomatch up with fixed price points. For example, if 1 gold coin=USD $0.01(rounded to the nearest 5 coins), may result in price point packages asillustrated in Table 1:

TABLE 1 Price Converted Country Currency Point Price Package Germany(DE) EUR

 0.99 US $1.44 145 gold coins United Kingdom (GB) GBP £1.00 US $1.64 165gold coins United States (US) USD $1.00 US $1.00 100 gold coins UnitedStates (US) USD $2.00 US $2.00 200 gold coins

When selling virtual currency, selecting up to five price points foreach country are advisable to ensure that every user around the worldsees mobile price points that are available to them.

Virtual goods (e.g. a “magic sword” or a “castle upgrade”) are morecumbersome to price because they cannot be partially awarded. Thereforea merchant has to determine a price range that they are willing to offerfor the product. If there is no price point available in a given countrywithin the range, the merchant will disable the mobile payment optionfor the product in that country. For example, if the merchant is willingto accept a price range between USD $0.75 to $1.25 for a “magic sword”,Table 2 illustrates how the merchant will select what prices to offer ineach market.

TABLE 2 Cur- Price Converted Market disable Country rency Point PriceReason France (FR) EUR

 1.00 US $1.40 Lowest offered price disabled point is 

 1.00 which is too Spain (ES) EUR

 1.77 US $2.49 Lowest offered price disabled point is 

 1.77 which is too Sweden (SE) SEK 5.00 kr US $0.79 United Kingdom GBP£0.75 US $1.21 (UK) United States USD $1.00 US $1.00 (US)

FIG. 4 illustrates a pricing configuration that is configurable by theoperator of the merchant development computer 20 on the billing server16. The pricing matrix includes a number of countries (Australia,Finland, Germany, Indonesia, Spain, United Kingdom, United States ofAmerica) across the top. Each one of the countries was previouslyselected by the merchant development computer 20. The name of eachcountry represents a respective column in the pricing matrix. Thepricing matrix also includes a number of rows, each row representing arespective target price (Target Price 1, Target Price 2, Target Price 3,Target Price 4, Target Price 5). One target price (e.g. Target Price 2)will typically correspond to the same item, virtual item or service thatis being sold. The pricing matrix has a set of cells (e.g. the cellcontaining GPB 10.00) corresponding to an intersection between arespective country (e.g. United Kingdom) and a respective target price(e.g. Target Price 3). As such, each country (e.g. United Kingdom) has asubset (e.g. the subset of cells containing GPB 1.50, GPB 5.00, GPB10.00, GPB 20.00, GPB 30.00) of the set of cells (all the cells). Thesubset has different price points (e.g. GPB 1.50, GPB 5.00, GPB 10.00,GPB 20.00, GPB 30.00).

What should also be noted is that at least one price point (e.g. GPB10.00) for one of the countries (e.g. United Kingdom) differs from allprice points (USD 2.00, USD 5.00, USD 9.99, USD 19.99, USD 24.99) ofanother country (United States of America). What should also be noted isthat two different countries (e.g. United Kingdom and United States ofAmerica) are in different currencies (GPB and USD).

Other restrictions may also be provided depending on the country. Table3 illustrates certain restrictions that are supported by respectivecountries.

TABLE 3 COUNTRY CODE RESTRICTIONS Czech CZ Only O2 supported on pricepoints K{hacek over (c)}600.00 Republic or lower. France FR Only pricepoints 

 4.50 or lower are supported. Italy IT All networks supported exceptVodafone. Philippines PH Only supports the following price points:Php20.00, Php40.00, Php60.00, Php100.00, Php200.00, Php300.00,Php400.00, Php500.00 Romania RO Only price points 

 2.99 or lower are supported. Russia RU Only PSMS price points 203.2py 

 or lower are supported. USA US All networks supported except Verizon.

As can be seen from Table 1, the price point for at least one country(e.g. Romania) is only supported below a predetermined amount (e.g.

2.99). The price points for at least one country (e.g. Philippines) areonly supported for a set of predetermined amounts (e.g. Php20.00,Php40.00, Php60.00, Php100.00, Php200.00, Php300.00, Php400.00,Php500.00).

Once the pricing matrix of FIG. 4 is configured, the operator at themerchant development computer 20 then selects a button to store thepricing matrix on the billing server 16. The billing server 16 thenstores the pricing matrix on the billing server 16.

FIG. 5 illustrates how the pricing matrix is maintained on the merchantserver 14 and how a transaction is processed. At 84, the merchant server14 is prompted by the routine stored at 78 in FIG. 3 to retrieve mobileprices in general. The mobile prices are in the form of the pricingmatrix shown in FIG. 4. The pricing matrix in FIG. 4 is maintained bythe billing server 16. The billing server 16 may from time to timemodify the price points within the pricing matrix slightly. Because ofsmall modifications in the price points, the merchant server 14periodically makes the pricing call at 84 in FIG. 5 and the billingserver 16 at 86 responds with price points, typically in the form of thepricing matrix of FIG. 4. The merchant server 14 may for example make apricing call such as the pricing call 84 on a monthly or weekly basis.The price points in the pricing matrix are then stored on the merchantserver 14 for purposes of processing transactions and remains static forall transactions until another pricing call such as the pricing call 84is made and different price points are returned in a response similar tothe response at 88.

The remainder of FIG. 5 illustrates one transaction that is executedbased on the price point received at 88. As mentioned earlier, theshopping browser 38 in FIG. 1 is used by a consumer to shop within astore on the merchant server 14. At checkout, the consumer mobile phone12 transmits a transaction request 90 to the merchant server 14. Whenthe merchant server 14 receives the transaction request 90, the merchantserver 14 identifies a country of the consumer mobile phone 12 based onthe payment request. The payment request may for example include thecountry of the consumer mobile phone 12. Alternatively, the paymentrequest may include a phone number of the consumer mobile phone 12 thatis used in a lookup to determine a country corresponding to the phonenumber. Other methods are known in the art for determining a country ofa consumer mobile phone 12. The merchant server 14 then matches thecountry of the consumer mobile phone 12 with a country in the pricingmatrix. For example, if the country of the consumer mobile phone 12 isdetermined to be Spain, then the merchant server 14 matches the countryof the consumer mobile phone 12 with the fifth column in FIG. 4 forSpain.

At 92, the merchant server 14 responds to the transaction requestreceived at 90 to transmit and display price points on the consumermobile phone 12. FIG. 6 illustrates price points that are displayed onthe consumer mobile phone 12 for three different levels. In the example,a consumer can buy multiples of 100 points for three different prices atthree different price points. At 94 in FIG. 5, the consumer selects oneof the price points on the consumer mobile phone 12. FIG. 7 shows apayment dialogue that is displayed on the mobile device when theconsumer selects one of the options in FIG. 6. At 96, a payment dialogueis shown on the consumer mobile phone 12 and a message is transmitted tothe billing server 16 to indicate that the consumer has selected a pricepoint for purposes of making a purchase. At 96, the consumer selects oneof the price points on the consumer mobile phone 12. FIG. 8 shows apayment dialogue that is displayed on the consumer mobile phone 12 afterthe consumer has selected “Buy” in FIG. 7. At 98, a payment dialogue isdisplayed on the consumer mobile phone 12 and a payment authorization istransmitted from the consumer mobile phone 12 to the carrier server 18.The carrier server 18 then at 100 forwards the payment authorization tothe billing server 16. The payment authorization transmitted at 98 and100 is typically transmitted to a short code of the billing server 16via an SMS message. The consumer mobile phone 12 belongs to a network ofthe carrier server 18, which is why the payment authorization 98 reachesthe carrier server 18 before reaching the billing server 16. The paymentauthorization transmitted at 100 includes the phone number of theconsumer mobile phone 12, which is usually added on by the carrierserver 18. The billing server 16 can thus identify the phone number ofthe consumer mobile phone 12. The billing server 16 can then determineboth the phone number and the carrier of the consumer mobile phone 12.

At 102, the billing server 16 transmits a charge request to the carrierserver 18 to charge an account on the carrier server 18 corresponding tothe phone number. At 104, the carrier server 18 then attempts to place acharge on an account the carrier server 18 corresponding to the phonenumber. If the charge is successful, the carrier server 18 at 104returns a confirmation message to the billing server 16 that the chargehas been placed. The billing server 16 then at 106 transmits an SMSmessage to the carrier server 18 that includes the confirmation and thephone number of the consumer mobile phone 12. At 108, the carrier server18 automatically forwards the SMS confirmation message to the consumermobile phone 12. The SMS messaging application 36 in FIG. 1 is used fortransmitting the payment authorization 98 and for receiving anddisplaying the payment the confirmation received at 108 in FIG. 5.

The billing server 16 at 110 displays the transaction results within theapplication of the consumer mobile phone 12. FIGS. 9 and 10 illustrateviews that are displayed on the consumer mobile phone 12 respectively ifthe account on the carrier server 18 was successfully charged or if theaccount on the carrier server 18 was not charged because of temporaryunavailability of services. The billing server 16 at 112 transmits afinal transaction callback notification to the merchant server 14. Themerchant server 14 then records the transaction as completed within anaccount for the consumer mobile phone 12 on the merchant server 14.

FIG. 11 is a block diagram illustrating the consumer mobile phone 12,illustrating a touch-sensitive display 1120 or a “touch screen” forconvenience. The consumer mobile phone 12 includes a memory 1020 (whichmay include one or more computer readable storage mediums), a memorycontroller 1220, one or more processing units (CPU's) 1200, aperipherals interface 1180, RF circuitry 1080, audio circuitry 1100, aspeaker 1110, a microphone 1130, an input/output (I/O) subsystem 1060,other input or control devices 1160 and an external port 1240. Thesecomponents communicate over one or more communication buses or signallines 1030.

The various components shown in FIG. 11 may be implemented in hardware,software or a combination of hardware and software, including one ormore signal processing and/or application specific integrated circuits.

The memory 1020 may include high-speed random access memory and may alsoinclude non-volatile memory, such as one or more magnetic disk storagedevices, flash memory devices, or other non-volatile solid-state memorydevices. Access to the memory 1020 by other components of the consumermobile phone 12, such as the CPU 1200 and the peripherals interface1180, is controlled by the memory controller 1220.

The peripherals interface 1180 connects the input and output peripheralsof the device to the CPU 1200 and memory 1020. The one or moreprocessors 1200 run or execute various software programs and/or sets ofinstructions stored in the memory 1020 to perform various functions forthe consumer mobile phone 12 and to process data.

The RF (radio frequency) circuitry 1080 receives and sends RF signals,also called electromagnetic signals. The RF circuitry 1080 convertselectrical signals to/from electromagnetic signals and communicates withcommunications networks and other communications devices via theelectromagnetic signals. The RF circuitry 1080 includes well-knowncircuitry for performing these functions, including an antenna system,an RF transceiver, one or more amplifiers, a tuner, one or moreoscillators, a digital signal processor, a CODEC chipset, a subscriberidentity module (SIM) card, memory, and so forth. The RF circuitry 1080may communicate with networks, such as the Internet, also referred to asthe World Wide Web (WWW), an intranet and/or a wireless network, such asa cellular telephone network, a wireless local area network (LAN) and/ora metropolitan area network (MAN), and other devices by wirelesscommunication. The wireless communication may use any of a plurality ofcommunications standards, protocols and technologies that are known inthe art.

The audio circuitry 1100, the speaker 1110, and the microphone 1130provide an audio interface between a user and the consumer mobile phone12. The audio circuitry 1100 receives audio data from the peripheralsinterface 1180, converts the audio data to an electrical signal, andtransmits the electrical signal to the speaker 1110. The speaker 1110converts the electrical signal to human-audible sound waves. The audiocircuitry 1100 also receives electrical signals converted by themicrophone 1130 from sound waves. The audio circuitry 1100 converts theelectrical signal to audio data and transmits the audio data to theperipherals interface 1180 for processing. The audio circuitry 1100 alsoincludes a headset jack serving as an interface between the audiocircuitry 1100 and removable audio input/output peripherals, such asoutput-only headphones or a headset with both output (e.g., a headphonefor one or both ears) and input (e.g., a microphone).

The I/O subsystem 1060 connects input/output peripherals on the consumermobile phone 12, such as the touch screen 1120 and other input/controldevices 1160, to the peripherals interface 1180. The I/O subsystem 1060includes a display controller 1560 and one or more input controllers1600 for other input or control devices. The one or more inputcontrollers 1600 receive/send electrical signals from/to other input orcontrol devices 1160. The other input/control devices 1160 may includephysical buttons (e.g., push buttons, rocker buttons, etc.), dials,slider switches, joysticks, click wheels, and so forth all serving asforming part of an interface. The input controllers 1600 may beconnected to any of the following: a keyboard, infrared port, USB port,and a pointer device such as a mouse. The one or more buttons mayinclude an up/down button for volume control of the speaker 1110 and/orthe microphone 1130. The one or more buttons may include a push button.A quick press of the push button may disengage a lock of the touchscreen 1120 or begin a process that uses gestures on the touch screen tounlock the device. A longer press of the push button may turn power tothe consumer mobile phone 12 on or off. The touch screen 1120 is used toimplement virtual or soft buttons and one or more soft keyboards.

The touch-sensitive touch screen 1120 provides an input interface and anoutput interface between the device and a user. The display controller1560 receives and/or sends electrical signals from/to the touch screen1120. The touch screen 1120 displays visual output to the user. Thevisual output may include graphics, text, icons, video, and anycombination thereof (collectively termed “graphics”). In someembodiments, some or all of the visual output may correspond touser-interface objects, further details of which are described below.

A touch screen 1120 has a touch-sensitive surface, sensor or set ofsensors that accepts input from the user based on haptic and/or tactilecontact. The touch screen 1120 and the display controller 1560 (alongwith any associated modules and/or sets of instructions in memory 1020)detect contact (and any movement or breaking of the contact) on thetouch screen 1120 and converts the detected contact into interactionwith user-interface objects (e.g., one or more soft keys, icons, webpages or images) that are displayed on the touch screen. In an exemplaryembodiment, a point of contact between a touch screen 1120 and the usercorresponds to a finger of the user.

The touch screen 1120 may use LCD (liquid crystal display) technology,or LPD (light emitting polymer display) technology, although otherdisplay technologies may be used in other embodiments. The touch screen1120 and the display controller 1560 may detect contact and any movementor breaking thereof using any of a plurality of touch sensingtechnologies now known or later developed, including but not limited tocapacitive, resistive, infrared, and surface acoustic wave technologies,as well as other proximity sensor arrays or other elements fordetermining one or more points of contact with a touch screen 1120.

The user may make contact with the touch screen 1120 using any suitableobject or appendage, such as a stylus, a finger, and so forth. In someembodiments, the user interface is designed to work primarily withfinger-based contacts and gestures, which are much less precise thanstylus-based input due to the larger area of contact of a finger on thetouch screen. In some embodiments, the device translates the roughfinger-based input into a precise pointer/cursor position or command forperforming the actions desired by the user.

The consumer mobile phone 12 also includes a power system 1620 forpowering the various components. The power system 1620 may include apower management system, one or more power sources (e.g., battery,alternating current (AC)), a recharging system, a power failuredetection circuit, a power converter or inverter, a power statusindicator (e.g., a light-emitting diode (LED)) and any other componentsassociated with the generation, management and distribution of power inportable devices.

The software components stored in memory 1020 include an operatingsystem 1260, a communication module (or set of instructions) 1280, acontact/motion module (or set of instructions) 1300, a graphics module(or set of instructions) 1320, a text input module (or set ofinstructions) 1340, and applications (or set of instructions) 1360.

The operating system 1260 (e.g., Darwin, RTXC, LINUX, UNIX, OS X,WINDOWS, or an embedded operating system such as VxWorks) includesvarious software components and/or drivers for controlling and managinggeneral system tasks (e.g., memory management, storage device control,power management, etc.) and facilitates communication between varioushardware and software components.

The communication module 1280 facilitates communication with otherdevices over one or more external ports 1240 and also includes varioussoftware components for handling data received by the RF circuitry 1080and/or the external port 1240. The external port 1240 (e.g., UniversalSerial Bus (USB), FIREWIRE, etc.) is adapted for coupling directly toother devices or indirectly over a network (e.g., the Internet, wirelessLAN, etc.).

The contact/motion module 1300 may detect contact with the touch screen1120 (in conjunction with the display controller 1560) and other touchsensitive devices (e.g., a touchpad or physical click wheel). Thecontact/motion module 1300 includes various software components forperforming various operations related to detection of contact, such asdetermining if contact has occurred, determining if there is movement ofthe contact and tracking the movement across the touch screen 1120, anddetermining if the contact has been broken (i.e., if the contact hasceased). Determining movement of the point of contact may includedetermining speed (magnitude), velocity (magnitude and direction),and/or an acceleration (a change in magnitude and/or direction) of thepoint of contact. These operations may be applied to single contacts(e.g., one finger contacts) or to multiple simultaneous contacts (e.g.,“multitouch”/multiple finger contacts). The contact/motion module 1300and the display controller 1560 also detects contact on a touchpad.

The graphics module 1320 includes various known software components forrendering and displaying graphics on the touch screen 1120, includingcomponents for changing the intensity of graphics that are displayed. Asused herein, the term “graphics” includes any object that can bedisplayed to a user, including text, web pages, icons (such asuser-interface objects including soft keys), digital images, videos,animations and the like.

The text input module 1340, which may be a component of graphics module1320, provides soft keyboards for entering text in various applications(e.g., contacts, e-mail, IM, blogging, browser, and any otherapplication that needs text input). The applications 1360 may includethe mobile application 208.

FIG. 12 shows a diagrammatic representation of a machine in theexemplary form of a computer system 900 within which a set ofinstructions, for causing the machine to perform any one or more of themethodologies discussed herein, may be executed. In alternativeembodiments, the machine operates as a standalone device or may beconnected (e.g., networked) to other machines. In a network deployment,the machine may operate in the capacity of a server or a client machinein a server-client network environment, or as a peer machine in apeer-to-peer (or distributed) network environment. The machine may be apersonal computer (PC), a tablet PC, a set-top box (STB), a PersonalDigital Assistant (PDA), a cellular telephone, a web appliance, anetwork router, switch or bridge, or any machine capable of executing aset of instructions (sequential or otherwise) that specify actions to betaken by that machine. Further, while only a single machine isillustrated, the term “machine” shall also be taken to include anycollection of machines that individually or jointly execute a set (ormultiple sets) of instructions to perform any one or more of themethodologies discussed herein.

The exemplary computer system 900 includes a processor 930 (e.g., acentral processing unit (CPU), a graphics processing unit (GPU), orboth), a main memory 932 (e.g., read-only memory (ROM), flash memory,dynamic random access memory (DRAM) such as synchronous DRAM (SDRAM) orRambus DRAM (RDRAM), etc.), and a static memory 934 (e.g., flash memory,static random access memory (SRAM, etc.), which communicate with eachother via a bus 936.

The computer system 900 may further include a video display 938 (e.g., aliquid crystal displays (LCD) or a cathode ray tube (CRT)). The computersystem 900 also includes an alpha-numeric input device 940 (e.g., akeyboard), a cursor control device 942 (e.g., a mouse), a disk driveunit 944, a signal generation device 946 (e.g., a speaker), and anetwork interface device 948.

The disk drive unit 944 includes a machine-readable medium 950 on whichis stored one or more sets of instructions 952 (e.g., software)embodying any one or more of the methodologies or functions describedherein. The software may also reside, completely or at least partially,within the main memory 932 and/or within the processor 930 duringexecution thereof by the computer system 900, the memory 932 and theprocessor 930 also constituting machine readable media. The software mayfurther be transmitted or received over a network 954 via the networkinterface device 948.

While certain exemplary embodiments have been described and shown in theaccompanying drawings, it is to be understood that such embodiments aremerely illustrative and not restrictive of the current invention, andthat this invention is not restricted to the specific constructions andarrangements shown and described since modifications may occur to thoseordinarily skilled in the art.

What is claimed:
 1. A method of processing transaction with at least onemerchant computer, comprising: configuring, with at least one merchantcomputer, a pricing matrix of countries and target prices, the pricingmatrix having a set of cells, each cell corresponding to an intersectionbetween a respective country and a respective target price, such thateach country has a subset of the set of cells, the subset havingdifferent price points; storing, with at least one merchant computer,the pricing matrix; receiving, with at least one merchant computer, atransaction request from a consumer device; identifying, with at leastone merchant computer, a country of the consumer device based on thepayment request; matching, with at least one merchant computer, thecountry of the consumer device with a country in the pricing matrix;determining, with at least one merchant computer, at least one pricepoint for the country that has been matched in the pricing matrix;transmitting, with at least one merchant computer, the price point thathas been determined to the consumer device, allowing a user of theconsumer device to make a purchase; and receiving, with at least onemerchant computer, a transaction callback notification from a billingserver in response to the transmission of the price point.
 2. The methodof claim 1, further comprising: registering, with at least one merchantcomputer, a publisher portal account at the billing server; creating,with at least one merchant computer, a service in the account; andadding, with at least one merchant computer, the countries of thepricing matrix to the service, wherein the pricing matrix is configuredby the merchant computer on the billing server and being approved on thebilling server.
 3. The method of claim 2, further comprising:integrating, with at least one merchant computer, a software developmentkit into a mobile phone application; setting, with at least one merchantcomputer, permissions and registering an activity level in the softwaredevelopment kit; including, with at least one merchant computer, a stylesheet in the software development kit; directing, with at least onemerchant computer, the mobile phone application to retrieve price pointsfrom the merchant computer and creating, with at least one merchantcomputer, a payment request as part of the merchant application; andpublishing, with at least one merchant computer, the mobile phoneapplication for download onto the consumer device, the consumer devicebeing a consumer mobile phone.
 4. The method of claim 2, furthercomprising: storing a prompting routine on the merchant server to promptthe merchant server to call a billing server service applicationprogrammable interface which retrieves price points from the billingserver; and retrieving the price points from the billing server.
 5. Themethod of claim 1, wherein at least one price point for one of thecountries differs from all price points of another country.
 6. Themethod of claim 1, wherein the price points for two different countriesare in different currencies.
 7. The method of claim 1, wherein the onetarget price has a plurality of different price points betweencountries.
 8. The method of claim 1, wherein the price points for atleast one country is only supported below a predetermined amount.
 9. Themethod of claim 1, wherein the price points for at lone country are onlysupported for a set of predetermined amounts.
 10. A non-transitorycomputer-readable medium having stored thereon a set of instructionswherein, when executed by a processor of a computer performs a method ofprocessing transaction with at least one merchant computer, comprising:configuring, with at least one merchant computer, a pricing matrix ofcountries and target prices, the pricing matrix having a set of cells,each cell corresponding to an intersection between a respective countryand a respective target price, such that each country has a subset ofthe set of cells, the subset having different price points; storing,with at least one merchant computer, the pricing matrix; receiving, withat least one merchant computer, a transaction request from a consumerdevice; identifying, with at least one merchant computer, a country ofthe consumer device based on the payment request; matching, with atleast one merchant computer, the country of the consumer device with acountry in the pricing matrix; determining, with at least one merchantcomputer, at least one price point for the country that has been matchedin the pricing matrix; transmitting, with at least one merchantcomputer, the price point that has been extracted to the consumerdevice, allowing a user of the consumer device to make a purchase; andreceiving, with at least one merchant computer, a transaction callbacknotification from a billing server in response to the transmission ofthe price point.
 11. A merchant computer system comprising: a processor;a computer-readable medium connected to the processor; and a set ofinstructions on the computer-readable medium and executable by theprocessor, including: at least one module that executes the method of:configuring a pricing matrix having a set of cells, each cellcorresponding to an intersection between a respective country and arespective target price, such that each country has a subset of the setof cells, the subset having different price points; storing the pricingmatrix; receiving a transaction request from a consumer device;identifying a country of the consumer device based on the paymentrequest; matching the country of the consumer device with a country inthe pricing matrix; determining at least one price point for the countrythat has been matched in the pricing matrix; transmitting the pricepoint that has been extracted to the consumer device, allowing a user ofthe consumer device to make a purchase; and receiving a transactioncallback notification from a billing server in response to thetransmission of the price point.